Mountain Lion OS X 10. Server Mid 2011 Macmini5,3 Upgrade your Mac mini. Including the MSI Gaming Radeon RX 560 and the Sapphire Radeon.
With a little work you can turn your Mac mini into a powerful Windows gaming system. So why not?
I just heard something: A tectonic eruption of eye-rolling from PC gamers. Look, if you've got a custom rig with Nvidia Titan hardware and 4K displays to run Crysis 3 in ridiculous mode, move along. There's nothing for you here. If, on the other hand, you already have a Mac mini, or if you've been thinking about getting one but think it's underpowered for gaming, what I have to say may surprise you.
One of my kids wanted to play Windows games that weren't available on the Mac. He can certainly play plenty of games that are out for the Mac, but most stuff still isn't out for the Mac. That's not going to change. Apple accepts that, otherwise they wouldn't provide you with the Boot Camp Assistant utility to begin with.
Our victim is a 2010-era Mac mini. That's the last Mac mini model to sport a built-in SuperDrive. It has Nvidia GeForce 320M integrated graphics. Not as fast as the average gamer GPU card in a custom-built PC, granted. But enough to run a lot of games at acceptable frame rates.
It may surprise you, but the Mac mini is an adept little Windows gaming system. Its graphics speed can't compare to a dedicated gaming rig, but it doesn't have to. Because while it spends some of its time running Windows, it's also a great general purpose Mac running the latest version of Mavericks.
Better at Windows games than Mac games
Whatever Mac mini you use will probably run Windows games faster than it is does Mac games. Windows graphics tend to run faster than OS X graphics do on the same hardware, thanks to more extensive Windows driver optimization and underlying differences in the way the OSes are structured.
It took a few afternoons to get everything squared away. This Mac's been well used since it was new, and its drive partition didn't pass muster with Boot Camp Assistant. Once Drive Utility patched things up I was able to get started.
I used Windows 7, which has broad game support and is available in Home Premium trim for $99 or less from online retailers.
The alternatives
Running Mac games natively and exclusively is always an option. There are a lot of good games on the Mac, games that will run well or decently on the Mac mini. They're available from the Mac App Store, Steam, MacGameStore.com and elsewhere.
If you're looking for a Windows game experience but are reluctant to have to reboot your Mac each time to do it, you can install software that bridges the Windows gap.
VMware Fusion and Parallels Desktop get the lion's share of attention, partly because they broad appeal for Mac users who also want to run business software and specialty apps that won't run on OS X natively. Both continue to optimize their releases for the broadest and fastest driver support they can.
CodeWeavers' CrossOver is worth a special look from gamers. It's optimized for games, and unlike the other two or Boot Camp, doesn't require you to have a Windows license.
Putting the pedal to the medal
How well does it actually run, you ask?
A lot of it depends on the individual performance requirements of the game. Obviously some games employ enormously sophisticated 3D engines that want more horsepower than the Mac mini can muster. Many don't, and the relatively modest integrated graphics in the mini are perfectly sufficient to play them.
If you keep your expectations realistic, you can usually tweak settings and resolutions enough to get a really playable experience. For many games, that's frame rates of 20 to 30 frames per second; for others, it's even higher, with higher levels of detail possible.
I've played a combination of FPS, strategy and RPG games on our little Mac mini, and it's held up well. My 14 year old has been pretty happy; he's been dividing his time between various Steam games he couldn't play on the Mac and other fare; a particular favorite is Smite, a multiplayer online battle arena strategy game from Hi-Rez Studios. He also says that old favorites he could play on the Mac, like Valve's own Team Fortress 2, subjectively run better on Windows than on OS X.

The bottom line
I'm never going to ditch my Mac in favor of a Windows PC — I prefer the Mac user experience to the Windows user experience, that's all there is to it. But I can't dispute that there are a lot of fun Windows games to be played, and I'm grateful that Apple's made it easy to equip my Mac as a Windows PC.
As much as I love Sony and Microsoft's game consoles, they're just that — game consoles. The greatest thing about using a Mac for Windows gaming is that you're still using a Mac at the end of the day.
Tune back in tomorrow as I walk you through installing Boot Camp yourself. In the interim, I'm curious to see what you think: Have you set up Windows using Boot Camp Assistant? Are you tempted to?
Fishing timeC.J.'s next Fishing Tourney will be in July
There are four Fishing Tourneys each year in Animal Crossing: New Horizons. Here's when they are and what the rules are for participating.
An eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.
eGPUs are supported by any Thunderbolt 3-equipped Mac1 running macOS High Sierra 10.13.4 or later. Learn how to update the software on your Mac.
An eGPU lets you do all this on your Mac:
- Accelerate apps that use Metal, OpenGL, and OpenCL
- Connect additional external monitors and displays
- Use virtual reality headsets plugged into the eGPU
- Charge your MacBook Pro while using the eGPU
- Use an eGPU with your MacBook Pro while its built-in display is closed
- Connect an eGPU while a user is logged in
- Connect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac2
- Use the menu bar item to safely disconnect the eGPU
- View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)
eGPU support in apps
eGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps that benefit from a powerful eGPU. Not all apps support eGPU acceleration; check with the app's developer to learn more.3
In general, an eGPU can accelerate performance in these types of apps:
- Pro apps designed to utilize multiple GPUs
- 3D games, when an external monitor is attached directly to the eGPU
- VR apps, when the VR headset is attached directly to the eGPU
- Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.)
You can configure applications to use an eGPU with one of the following methods.
Use the Prefer External GPU option
Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. This option lets the eGPU accelerate apps on any display connected to the Mac—including displays built in to iMac, iMac Pro, MacBook Air, and MacBook Pro:
- Quit the app if it's open.
- Select the app in the Finder. Most apps are in your Applications folder. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. Then select the original app.
- Press Command-I to show the app's info window.
- Select the checkbox next to Prefer External GPU.
- Open the app to use it with the eGPU.
You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox.
Set an external eGPU-connected display as the primary display
If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Since apps default to the GPU associated with the primary display, this option works with a variety of apps:
- Quit any open apps that you want the eGPU to accelerate on the primary display.
- Choose Apple menu > System Preferences. Select Displays, then select the Arrangement tab.
- Drag the white menu bar to the box that represents the display that's attached to the eGPU.
- Open the apps that you want to use with the eGPU.
If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. When the eGPU is re-attached, it automatically sets the external display as the primary display.
About macOS GPU drivers
Mac hardware and GPU software drivers have always been deeply integrated into the system. This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. These include accelerating the user interface, providing support for advanced display features, rendering 3D graphics for pro software and games, processing photos and videos, driving powerful GPU compute features, and accelerating machine learning tasks. This deep integration also enables optimal battery life while providing for greater system performance and stability.
Apple develops, integrates, and supports macOS GPU drivers to ensure there are consistent GPU capabilities across all Mac products, including rich APIs like Metal, Core Animation, Core Image, and Core ML. In order to deliver the best possible customer experience, GPU drivers need to be engineered, integrated, tested, and delivered with each version of macOS. Aftermarket GPU drivers delivered by third parties are not compatible with macOS.
The GPU drivers delivered with macOS are also designed to enable a high quality, high performance experience when using an eGPU, as described in the list of recommended eGPU chassis and graphics card configurations below. Because of this deep system integration, only graphics cards that use the same GPU architecture as those built into Mac products are supported in macOS.
Supported eGPU configurations
It's important to use an eGPU with a recommended graphics card and Thunderbolt 3 chassis. If you use an eGPU to also charge your MacBook Pro, the eGPU's chassis needs to provide enough power to run the graphics card and charge the computer. Check with the manufacturer of the chassis to find out if it provides enough power for your MacBook Pro.
Recommended graphics cards, along with chassis that can power them sufficiently, are listed below.
Thunderbolt 3 all-in-one eGPU products
These products contain a powerful built-in GPU and supply sufficient power to charge your MacBook Pro.
Recommended Thunderbolt 3 all-in-one eGPUs:
- Blackmagic eGPU and Blackmagic eGPU Pro4
- Gigabyte RX 580 Gaming Box4
- Sonnet Radeon RX 570 eGFX Breakaway Puck
- Sonnet Radeon RX 560 eGFX Breakaway Puck5
AMD Radeon RX 470, RX 480, RX 570, RX 580, and Radeon Pro WX 7100
These graphics cards are based on the AMD Polaris architecture. Recommended graphics cards include the Sapphire Pulse series and the AMD WX series.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sapphire Gear Box
- Sonnet eGFX Breakaway Box 350W
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
- HP Omen4
- Akitio Node6
AMD Radeon RX Vega 56
These graphics cards are based on the AMD Vega 56 architecture. Recommended graphics cards include the Sapphire Vega 56.
Recommended Thunderbolt 3 chassis for these graphics cards:
- OWC Mercury Helios FX4
- PowerColor Devil Box
- Sonnet eGFX Breakaway Box 550W4
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
- PowerColor Game Station4
AMD Radeon RX Vega 64, Vega Frontier Edition Air, and Radeon Pro WX 9100
These graphics cards are based on the AMD Vega 64 architecture. Recommended graphics cards include the Sapphire Vega 64, AMD Frontier Edition air-cooled, and AMD Radeon Pro WX 9100.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
AMD Radeon RX 5700, 5700 XT, and 5700 XT 50th Anniversary
Mac Mini 2011 Ram
If you've installed macOS Catalina 10.15.1 or later, you can use these graphics cards that are based on the AMD Navi RDNA architecture. Recommended graphics cards include the AMD Radeon RX 5700, AMD Radeon RX 5700 XT, and AMD Radeon RX 5700 XT 50th Anniversary.
Recommended Thunderbolt 3 chassis for these graphics cards:
- Sonnet eGFX Breakaway Box 650W4
- Razer Core X4
Learn more
Gaming On Mac Mini 2011 Video
- Learn how to choose your GPU in Final Cut Pro X 10.4.7 or later.
- To ensure the best eGPU performance, use the Thunderbolt 3 cable that came with your eGPU or an Apple Thunderbolt 3 (USB-C) cable. Also make sure that the cable is connected directly to a Thunderbolt 3 port on your Mac, not daisy-chained through another Thunderbolt device or hub.
- If you have questions about Thunderbolt 3 chassis or graphics cards, or about third-party app support and compatibility, contact the hardware or software provider.
- Software developers can learn more about programming their apps to take advantage of macOS eGPU support.
1. If you have a Mac mini (2018) with FileVault turned on, make sure to connect your primary display directly to Mac mini during startup. After you log in and see the macOS Desktop, you can unplug the display from Mac mini and connect it to your eGPU.
Gaming On Mac Pro
2. If you're using a 13-inch MacBook Pro from 2016 or 2017, always plug eGPUs and other high-performance devices into the left-hand ports for maximum data throughput.
Gaming On Mac Mini 2011 Convertible
3. macOS High Sierra 10.13.4 and later don't support eGPUs in Windows using Boot Camp or when your Mac is in macOS Recovery or installing system updates.
Apple Mac Mini 2011
4. These chassis provide at least 85 watts of charging power, making them ideal for use with 15-inch MacBook Pro models.
5. Playback of HDCP-protected content from iTunes and some streaming services is not supported on displays attached to Radeon 560-based eGPUs. You can play this content on the built-in display on MacBook Pro, MacBook Air, and iMac.
2011 Mac Mini Upgrade
6. If you use Akitio Node with a Mac notebook, you might need to connect your Mac to its power adapter to ensure proper charging.